Fear the Night Socom 3 Clan

Clan Law

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Clan Rules

#1 Basic Rules

The basic concept for Fear the Night is simple.
Have fun, but do not take away from other people's fun.
No vulgar or offensive taunts or comments.
Be respectful to other players.
Work as a team whenever possible.
Never make a nuisance of yourself.
No glitching or cheating whatsoever.
Help out the newer players on your team whenever possible.
Be a good sport.

#2 Attendance

We have no mandatory attendance rules. However, if you are going to be away for an extended period of time, (Week or longer) let us know. Either in-game or here on the boards. We will hold your spot for you. If you do not let us know ahead of time, after a member is AWOL for longer than a month, they will be removed from the clan to free up the slot and an invite will be sent to him or her on one of our secondary rosters.

If you are online during a Clan War you will be expected to join the War. No Exceptions. If you are not seen in the clan war you will be immediately dismissed from the clan.

#3 Room Passwords

The password is only to be given out to (FtN) or allied clan members, or perspective clan members.

#4 Allied Clans

We have clans that are our allies. The members of these clans are to be afforded the same respect that you are expected to give any one of the (FtN) members. When playing in any allied clan's rooms, you are expected to play by their rules at all times. Some names of allied clans are K-C, Stealth-shot new clan, VAR, WAR, and ***.

#5 Recruiting

A member in good standing can, at any time, recommend a player for membership. If they know the player and feel it would be a good fit, the player will be issued an invitation based on the current member's recommendation.

In the case of a "walk in" that would like membership, they will be invited to join the Fear the Night probationary roster.

After a short period of time, if no Officer objects, they will then be offered a spot on one of our regular rosters. (FtN)
#6 Radio Communication Policy

During a clan war/Scrimmage the Radio should only be used to discuss strategies or to tell other clan members of what the enemy is doing. Lets leave the radio open as much as possible so we can all have a chance to call for backup or ask where the enemy is.

#7 Rules of Engagement

Weapons should only be discharged when shooting at the enemy or enemy vehicles, NO EXCEPTIONS. FTN is trying to go stealth through out all missions, discharging a weapon is a good way to let the enemy know where your position is.

#8 Team Killing

Team killing during a clan war is not allowed. The only time a member of FtN is allowed to team kill is when a current member of your team is team killing and a superior officer gives the command to team kill.

Fear the Night is an online gaming Clan geared towards mature and casual players that are looking for a place where they can play Socom 3 online, without being subjected to cheating, obscenity, or intolerance.

Our members vary in age from their Teens to their 40’s
We are from all over the U.S. and Canada too.

Your skill level does not matter, and we will help out people with tips and strategies to strengthen their games. There is no brow beating because you accidentally blew up, or shot 3 of your team members in a round. In fact it is usually met with good natured jokes and tips on how to communicate better in a game.

There are no politics involved, and the founders always have an open ear to any concerns you may have.

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